I can use 3D noise and a spherical gradient with Principled Volume to make a UV sphere into a cloud of smoke, as in the image. How can I use textures like
Blender 3D: Noob to Pro/Advanced Tutorials/Advanced Animation/example/Cutting Through Steel - Wikibooks, open books for an open world
Blend Swap | Blender 2.75 Advanced Cycles Smoke & Fire Shader + Test Scene